Sound Design Reels

Sound Design Reels

Game of Thrones Slots Game (Reimagined!) for Zynga

This was a demo I did, in which I stripped all the audio from the game and replaced it with my own sound design and music compositions.

I intentionally did not use any voiceovers from the series.

Magic: Legends Gameplay Sound Design Demo & Voiceovers & Music

Senior Sound Designer: Aaron Walz
Voice Actors: Vaash, Ellen Dubin Ral Zarek, Jordan Reynolds , Nani Oula, Lani Minella Squee, Eric Newsome

Featuring a lot of my work from Magic: Legends. Jeff Broadbent was the composer I worked with. I implemented music and sound via Audiokinetic’s WWISE Audio Middleware.

Magic: Legends – Tutorial Intro Cutscene

Senior Sound Designer/Lead: Aaron Walz

From my time working at Cryptic Studios / Perfect World Entertainment. Music was composed by the talented Jeff Broadbent. Edited and implemented by yours truly, as well as the sound design via WWISE middleware by Audiokinetic.

Voice actress for Vaash is Ellen Dubin, under the production umbrella of Lani Minella aka AudioGodz. Ral Zarek is performed by Jordan Reynolds. Jason Miller performed the narration. Script / storytelling / writing / narrative by the AMAZING Winter Mullenix.

Magic: Legends Lockbox – Cryptic Studios

Senior Sound Designer: Aaron Walz

The increasing intensity sounds the player hears when opening lockboxes (1, 2, 3)

Magic: Legends Alpha Sound Demo Reel Audition for Cryptic Studios

Senior Sound Designer: Aaron Walz

These are the videos (they were silent) I put sound to for Cryptic when I was first hired, as an audition! A lot of these sounds ended up in the game.

Guardians of the Galaxy and Minecraft Story Mode

Senior Sound Designer: Aaron Walz

A selection of clips from some of my favorite scenes I designed, from Guardians of the Galaxy and Minecraft Story Mode, while I was at Telltale Games.

GUARDIANS OF THE GALAXY: Sound Designer Episodes 1 – 5
MINECRAFT STORY MODE: Lead Sound Designer Season 1 Episodes 7 & 8 Season 2 Episodes 1 – 4

What I did for all projects:
– Foley
– Sound Design
– Ambiences
– VO & Music Editing
– Mixing & Effects: Music, Ambient, SFX and VO

Final Mastering: Michael Kamper, Audio Director

Redesign of Avatar Audio

Senior Sound Designer: Aaron Walz

In the exercise, I was challenged to redo the audio to this scene from Avatar, without using any human voiceovers – so there are no actor’s grunts, lines etc. Enjoy!

Underworld Empire Trailer, Kabam

Senior Sound Designer: Aaron Walz

A trailer I did a few years ago when I worked at Kabam. For Underworld Empire. I produced, recorded and edited the voice overs, edited the music from in-game tracks, added sound effects from the game, and mixed the trailer.

Star Wars Uprising – Kabam – Minigame Gacha Crane – Sound Design & Music Editing

Senior Sound Designer: Aaron Walz

I (mostly) designed the sounds for this crane game, if memory serves! Also, other sounds may be from the rest of the Kabam audio team. I was the project manager for the audio team during this time and had the good fortune to work closely with Greg Rahn (composer) and Leslie-Ann Jones at Skywalker Sound during the orchestral recording! I also got to edit and crop a lot of the music!

Stonehearth (Riot Games / Radiant Entertainment) Builder Sim

Senior Sound Designer & Composer : Aaron Walz

I felt such joy working on this game some years ago and even have some artwork from the amazing artist on my wall in my studio. I had to learn a lot of coding skills, as we did not have any middleware. Editing JSON files, LUA, Javascript, Python, etc.

This video starts after establishing a settlement and celebrating. If anyone finds any video without commentary of the Titan Boss, please let me know, because I made some epic music for him. In development, his name was Gary, but I believe it was randomized.